000 Allgemeines, Informatik, Informationswissenschaft
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With the increasing pressure to deliver additional software functionality, software engineers and developers are often confronted with the dilemma of sufficient software testing. One aspect to avoid is test redundancy, and measuring test (or code or statement) coverage can help focus test development on those areas that are not yet sufficiently tested. As software projects grow, it can be difficult to visualize both the software product and the software testing area and their dependencies. This paper contributes VR-TestCoverage, a Virtual Reality (VR) solution concept for visualizing and interacting with test coverage, test results, and test dependency data in VR. Our VR implementation shows its feasibility. The evaluation results based on a case study show its support for three testing-related scenarios.
Repeatable processes are fundamental for describing how enterprises and organizations operate, for production, for Industry 4.0, etc. As digitalization and automation progresses across all organizations and industries, including enterprises, business, government, manufacturing, and IT, evidence-based comprehension and analysis of the processes involved, including their variations, anomalies, and performance, becomes vital for an increasing set of stakeholders. Process Mining (PM) relies on logs or processes (as such evidence-based) to provide process-centric analysis data, yet insights are not necessarily visually accessible for a larger set of stakeholders (who may not be process or data analysts). Towards addressing certain challenges described in the Process Mining Manifesto, this paper contributes VR-ProcessMine, a solution for visualizing and interacting with PM results in Virtual Reality (VR). Our realization shows its feasibility, and a case-based evaluation provides insights into its capabilities.
The increasing demand for software functionality necessitates an increasing amount of program source code that is retained and managed in version control systems, such as Git. As the number, size, and complexity of Git repositories increases, so does the number of collaborating developers, maintainers, and other stakeholders over a repository’s lifetime. In particular, visual limitations of Git tooling hampers repository comprehension, analysis, and collaboration across one or multiple repositories with a larger stakeholder spectrum. This paper contributes VR-Git, a Virtual Reality (VR) solution concept for visualizing and interacting with Git repositories in VR. Our prototype realization shows its feasibility, and our evaluation results based on a case study show its support for repository comprehension, analysis, and collaboration via branch, commit, and multi-repository scenarios.
Today’s Industry 4.0 Smart Factories involve complicated and highly automated processes. Nevertheless, certain crucial activities such as machine maintenance remain that require human involvement. For such activities, many factors have to be taken into account, like worker safety or worker qualification. This adds to the complexity of selection and assignment of optimal human resources to the processes and overall coordination. Contemporary Business Process Management (BPM) Systems only provide limited facilities regarding activity resource assignment. To overcome these, this contribution pro- poses a BPM-integrated approach that applies fuzzy sets and rule processing for activity assignment. Our findings suggest that our approach has the potential for improved work distribution and cost savings for Industry 4.0 production processes. Furthermore, the scalability of the approach provides efficient performance even with a large number of concurrent activity assignment requests and can be applied to complex production scenarios with minimal effort.
Although production processes in Industry 4.0 set- tings are highly automated, many complicated tasks, such as machine maintenance, continue to be executed by human workers. While smart factories can provide these workers with some digitalization support via Augmented Reality (AR) devices, these AR tasks depend on many contextual factors, such as live data feeds from machines in view, or current work safety conditions. Although currently feasible, these localized contextual factors are mostly not well-integrated into the global production process, which can result in various problems such as suboptimal task assignment, over-exposure of workers to hazards such as noise or heat, or delays in the production process. Current Business Process Management (BPM) Systems (BPMS) were not particularly designed to consider and integrate context-aware factors during planning and execution. This paper describes the AR-Process Framework (ARPF) for extending a BPMS to support context-integrated modeling and execution of processes with AR tasks in industrial use cases. Our realization shows how the ARPF can be easily integrated with prevalent BPMS. Our evaluation findings from a simulation scenario indicate that ARPF can improve Industry 4.0 processes with regard to AR task execution quality and cost savings.
The volume of program source code created, reused, and maintained worldwide is rapidly increasing, yet code comprehension remains a limiting productivity factor. For developers and maintainers, well known common software design patterns and the abstractions they offer can help support program comprehension. However, manual pattern documentation techniques in code and code-related assets such as comments, documents, or models are not necessarily consistent or dependable and are cost-prohibitive. To address this situation, we propose the Hybrid Design Pattern Detection (HyDPD), a generalized approach for detecting patterns that is programming-language-agnostic and combines graph analysis (GA) and Machine Learning (ML) to automate the detection of design patterns via source code analysis. Our realization demonstrates its feasibility. An evaluation compared each technique and their combination for three common patterns across a set of 75 single pattern Java and C# public sample pattern projects. The GA component was also used to detect the 23 Gang of Four design patterns across 258 sample C# and Java projects as well as in a large Java project. Performance and scalability were measured. The results show the advantages and potential of a hybrid approach for combining GA with artificial neural networks (ANN) for automated design pattern detection, providing compensating advantages such as reduced false negatives and improved F1 scores.
A complex and dynamic IT landscape with evermore digital elements, relations, and content presents a challenge for Enterprise Architecture (EA). Disparate digital repositories, including Knowledge Management Systems (KMS), Enterprise Content Management Systems (ECMS), and Enterprise Architecture Tools (EAT), often remain disjointed. And even if integrated, insights remain hindered by current visualization limitations, making it increasingly difficult to analyze, manage, and gain insights into the digital enterprise reality. This paper contributes our nexus-based Virtual Reality (VR) solution concept VR-EA+TCK that enhances and amalgamates EAT with KMS and ECMS capabilities. By enabling visualization, navigation, and interaction in VR with dynamically-generated EA diagrams, knowledge/value chains, and KMS/ECMS digital entities, it sets the groundwork for stakeholder-accessible grassroots enterprise modeling/analysis and future collaboration in a metaverse. An implementation shows its feasibility, while a case study demonstrates its potential using enterprise analysis scenarios: ECMS/KMS coverage in the EA, business processes, knowledge chains, Wardley Maps, and risk analysis.
Redemanuskript zum Impulsvortrag für die Podiumsdiskussion „Dürfen Maschinen denken (können)?“ auf dem 102. Katholikentag am 28.05.2022 in Stuttgart. Podium: Winfried Kretschmann (MdL, MPräs Baden-Württemberg, Stuttgart), Ursula Nothelle-Wildfeuer (Freiburg), Michael Resch (Stuttgart), Karsten Wendland (Aalen) Moderation: Stefanie Rentsch (Fulda) Anwältin des Publikums: Verena Neuhausen (Stuttgart) - with English translation -
Diese Masterarbeit beschäftigt sich mit "Race Conditions", auf Deutsch "Wettlaufsituationen", in Webanwendungen. Bei dieser Art von Schwachstelle lassen sich durch einen Angreifer unvorhergesehene Zustände, in Folge von überschneidenden und parallelen Programmcodesequenzen, kreieren. Durch geschicktes Ausnutzen dieser Zustände können sich damit Vorteile verschafft werden, wie das Umgehen von Anti-Brute-Force-Mechanismen, das Überziehen von Limits, die Mehrabgabe von Stimmen und weiteren Angriffsszenarien. Im Rahmen der Arbeit wird ein Penetration Testing Tool für Race Conditions und eine Trainings-Webanwendung entwickelt, die für diese Art von Angriffen verwundbar ist. Anhand des entwickelten Penetration Testing Tools und der entwickelten Webanwendung werden Angriffsszenarien aus der Praxis demonstriert.
A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes
(2022)
In the context of Industry 4.0, smart factories enable a new level of highly individualized and very efficient production, driven by highly automated processes and connected Industrial Internet of Things (IIoT) devices. Yet the IIoT process context, crucial for operational process enactment, cannot be readily represented in processes as currently modeled. Despite automation progress, manual tasks performed by humans (such as maintenance) remain, and while complicated tasks can be supported by Augmented Reality (AR) devices, they remain insufficiently integrated into global production processes. To seamlessly integrate process automation, IIoT context, and AR, this paper contributes BPMN-CARX, a Context and Augmented Reality eXtension (CARX) for BPMN (Business Process Model and Notation) and the CARX Framework, which enables AR and IIoT context integration with existing Business Process Management Systems (BPMSs). An Industry 4.0 case study demonstrates its feasibility and applicability.