Elektronik und Informatik
Refine
Document Type
- Conference Proceeding (8)
- Article (2)
- Part of a Book (1)
- Report (1)
Language
- English (12)
Has Fulltext
- no (12)
Is part of the Bibliography
- yes (12)
Institute
- Elektronik und Informatik (12) (remove)
Learning for E-Learning
(2020)
As the size of software program code bases in software development projects increases, insight into and comprehension of their underlying dependency structures presents a challenge for programmers. The increasing availability of virtual reality (VR) systems brings VR-based visualization of program code structures into practical reach for software developers and could support program comprehension and insight. However, the complete visual immersion with VR presents a cognitive burden and potential distractions. Applying gamification to such a VR visualization capability has hitherto been insufficiently investigated as to its potential motivation and program comprehension factors. This paper describes and evaluates a VR digital gamification approach for program code called VR Gamified Immersion in Software structures (VR-GaImS), which applies digital gamification to a multi-metaphor VR visualization of software program structures. The results of a preliminary empirical investigation utilizing our prototype indicate its potential to increase enjoyment and motivation, focus attention, and encourage the exploration of software structures.
VR Live Motion Capture
(2021)