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Einfluss der Elektromobilität auf die Gussproduktion in der deutschen Gießerei-Industrie – Teil 2
(2018)
Wirkungsbezogenes Monitoring zur Priorisierung von Spurenstoffen in Roh- und Trinkwasserproben
(2018)
Wirtschaftsstatistik
(2018)
Wiener Blut
(2018)
Synchronization and Control of Modular AC- and DC-Sided Parallel-Connected Three-Level NPC Inverters
(2018)
Pulvertechnisch hergestellte Werkstoffe für die Elektromobilität — Teil 3: Additive Fertigung
(2018)
Light sheet module for 3d imaging – a miniaturized device permits 3d resolution in microscopy
(2018)
Mindful Machine Learning
(2018)
Aufsichtsrat im Krankenhaus
(2018)
Laserbearbeitung von superharten polykristallinen Diamantschneidstoffen für die spanende Fertigung
(2018)
Parameter Identification and Optimization of an Oceanographic Monitoring Remotely Operated Vehicle
(2018)
Modelling and Essential Control of an Oceanographic Monitoring Remotely Operated Underwater Vehicle
(2018)
Entwicklung von Pulvern und Prozessparametern für die additive Fertigung von WC-Co-Werkstoffe
(2018)
Dynamik der Wertschöpfung
(2018)
Development and trial of a blended learning concept for students in engineering study courses
(2018)
3D printing of optics
(2018)
Thermal metal-free [2+2] cycloaddition of acetylenedicarboxylates to polysubstituted butadienes
(2018)
Improved Direct Power Control Applied to Parallel Active Filtering Based on Fuzzy Logic Controller
(2018)
Microflows: Leveraging Process Mining and an Automated Constraint Recommender for Microflow Modeling
(2018)
While Virtual Reality (VR) has been applied to various domains to provide new visualization and interaction capabilities, enabling programmers to utilize VR for their software development and maintenance tasks has been insufficiently explored. In this paper, we present the Hyper-Display Environment (HyDE) in the form of a mixed-reality (HyDE-MR) or virtual reality (HyDE-VR) variant respectively, which provides simultaneous multiple operating system window visualization with integrated keyboard/mouse viewing and interaction using MR or in pure VR via a virtual keyboard. This paper applies HyDE in a software development case study as an alternative to typical non-VR Integrated Development Environments (IDEs), supporting software engineering tasks with multiple live screens in VR as an augmented virtuality. The MR solution concept enables programmers to benefit from VR visualization and virtually unlimited information displays while supporting their more natural keyboard interaction for basic code-centric tasks. Thus, developers can leverage VR paradigms and capabilities while directly interacting with their favorite tools to develop and maintain program code. A prototype implementation is described, with a case study demonstrating its feasibility and an initial empirical study showing its potential.